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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlInitializerCompon-
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlActor.h |
| Include | #include "PhysicsControlActor.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlActor.cpp |
UFUNCTION (BlueprintCallable, Category=PhysicsControl)
void CreateControls
(
UPhysicsControlComponent * PhysicsControlComponent
)
Remarks
This creates all the controls specified in the Initial properties. You can call it explicitly, or you can opt to have it called at BeginPlay using CreateControlsAtBeginPlay.