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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=Teleport)
float TeleportDistanceThreshold
Remarks
If the component moves by more than this distance then it is treated as a teleport, which prevents velocities being used for a frame. It is also used as the threshold for teleporting when moving kinematic objects. Zero or negative disables.