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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponent.cpp |
UFUNCTION (BlueprintCallable, Category=PhysicsControl, Meta=(ReturnDisplayName="Success"))
bool SetControlPoint
(
const FName Name,
const FVector Position
)
Remarks
Sets the point at which controls will "push" the child object.
Parameters
| Name | Description |
|---|---|
| Name | The name of the control to modify. |
| Position | The position of the control point on the child mesh object (only relevant if that object is in use and is being simulated) |