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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponent.cpp |
UFUNCTION (BlueprintCallable, Category=PhysicsControl)
void SetControlParents
(
const TArray< FName > & Names,
UPrimitiveComponent * ParentComponent,
const FName ParentBoneName
)
Remarks
Updates the parent object part of controls. Note that this won't change the name of the controls (which may subsequently be misleading), or any set they are included in, etc.