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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
Description
Updates the parent object part of a control. Note that this won't change the name of the control (which may subsequently be misleading), or any set it is included in, etc.
| Name | SetControlParent |
| Type | function |
| Header File | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include Path | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponent.cpp |
UFUNCTION (BlueprintCallable, Category=PhysicsControl, Meta=(ReturnDisplayName="Success"))
bool SetControlParent
(
const FName Name,
UPrimitiveComponent * ParentComponent,
const FName ParentBoneName
)