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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponentImpl.cpp |
void ResetToCachedTarget
(
const FPhysicsBodyModifierRecord & BodyModifier
) const
Remarks
Sets the body (simulated or kinematic) to have the position/velocity etc state that has been cached. Has no effect if there is no cached target data.