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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponent.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;PhysicsControl&41;
void AddControlsToSet
&40;
FPhysicsControlNames & NewSet,
const TArray< FName > & Controls,
const FName Set
&41;
Remarks
Adds Controls to a Set. This will add a new set if necessary. For example, you might make a set of ParentSpace Arm controls by calling this twice, passing in the left and right arm ParentSpace controls. The new/updated set of controls, in case you want to store it