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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlComponent
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include | #include "PhysicsControlComponent.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlComponent.cpp |
UFUNCTION (BlueprintCallable, Category=PhysicsControl)
void AddControlToSet
(
FPhysicsControlNames & NewSet,
const FName Control,
const FName Set
)
Remarks
Adds a Control to a Set. This will add a new set if necessary. For example, you might make a set of Controls called "ParentSpace_Feet" by calling this twice, passing in the left and right foot ParentSpace controls. The new/updated set of controls, in case you want to store it