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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlBPLibrary
Description
Adds control parameters to the output parameters for each control name in the supplied array. The values in each control parameters added will be a linear interpolation of the two supplied Parameters, blending from the start parameters to the end parameters across the elements in the array. Note that this is most likely only useful when the control names are in order - for example going down a limb.
| Name | BlendControlParametersThroughSet |
| Type | function |
| Header File | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlBPLibrary.h |
| Include Path | #include "PhysicsControlBPLibrary.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlBPLibrary.cpp |
UFUNCTION (BlueprintPure, Category="Animation|PhysicsControl", Meta=(BlueprintThreadSafe))
static void BlendControlParametersThroughSet
(
UPARAM FPhysicsControlControlAndModifierParameters & InParameters,
UPARAM const FPhysicsControlNamedControlParameters & InStartControlParameters,
UPARAM const FPhysicsControlNamedControlParameters & InEndControlParameters,
const TArray < FName > & ControlNames,
FPhysicsControlControlAndModifierParameters & OutParameters
)