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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/UPhysicsControlAsset
Description
Returns true if compilation would change any of our compiled data. Note that this is potentially slow as it simply compiles and compares the result with the data we already have.
| Name | IsCompilationNeeded |
| Type | function |
| Header File | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlAsset.h |
| Include Path | #include "PhysicsControlAsset.h" |
| Source | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Private/PhysicsControlAsset.cpp |
UFUNCTION (CallInEditor, Category=Actions)
bool IsCompilationNeeded() const