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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FPhysicsControlLimbSetupData
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Category&61;PhysicsControl&41;
bool bIncludeParentBone
Remarks
Whether or not to include the parent of the start bone. This is intended to be used for limbs like the spine, where you would set StartBone = spine_01 but also expect to include the pelvis (parent of spine_01) in the spine limb.