Navigation
API > API/Plugins > API/Plugins/PhysicsControl
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlRecord.h |
| Include | #include "PhysicsControlRecord.h" |
Syntax
struct FModifiedSkeletalMeshData
Remarks
Used internally/only at runtime to track when a SkeletalMeshComponent is being controlled through a modifier, and to restore settings when that stops.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8: 1 | bOriginalUpdateMeshWhenKinematic | The original setting for restoration when we're deleted | |
| EKinematicBonesUpdateToPhysics::Type | OriginalKinematicBonesUpdateType | The original setting for restoration when we're deleted | |
| int32 | ReferenceCount | Track when skeletal meshes are going to be used so this entry can be removed |
Constructors
| Type | Name | Description | |
|---|---|---|---|