Navigation
API > API/Plugins > API/Plugins/PhysicsControl
References
| Module | PhysicsControl |
| Header | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlActor.h |
| Include | #include "PhysicsControlActor.h" |
Syntax
USTRUCT (BlueprintType )
struct FInitialCharacterControls
Remarks
Structure that holds the data necessary to set up a default set of limb controls for a character
Variables
| Type | Name | Description | |
|---|---|---|---|
| FPhysicsControlModifierData | BodyModifierData | ||
| TWeakObjectPtr< AActor > | CharacterActor | The owner of the character skeletal mesh | |
| TArray< FPhysicsControlLimbSetupData > | LimbSetupData | ||
| FPhysicsControlData | ParentSpaceControlData | ||
| FName | SkeletalMeshComponentName | The skeletal mesh that will have controls set up. | |
| FPhysicsControlData | WorldSpaceControlData |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Destructors
| Type | Name | Description | |
|---|---|---|---|