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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FAnimNode_RigidBodyWithControl
Syntax
UPROPERTY (EditAnywhere, Category=Settings, Meta=(PinHiddenByDefault))
bool bUpdateCacheEveryFrame
Remarks
This can be used to force the cached collision objects to be updated every frame, even when we are not moving. This can be expensive, but may be needed if we wish to detect collisions with objects that are moving, otherwise the cache will only be updated if/when we move.