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API > API/Plugins > API/Plugins/PhysicsControl > API/Plugins/PhysicsControl/FAnimNode_RigidBodyWithControl
Syntax
UPROPERTY (EditAnywhere, Category=Settings)
uint8 bMakeKinematicConstraints: 1
Remarks
If true, constraints will be made even when both objects are kinematic, in case they are subsequently made dynamic. There may be a small performance benefit to disabling this if you know this won't happen.