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Specifies how any reset to cached target should work.
| Name | EResetToCachedTargetBehavior |
| Type | enum |
| Header File | /Engine/Plugins/Experimental/PhysicsControl/Source/PhysicsControl/Public/PhysicsControlComponent.h |
| Include Path | #include "PhysicsControlComponent.h" |
Syntax
enum EResetToCachedTargetBehavior
{
ResetImmediately,
ResetDuringUpdateControls,
}
Values
| Name | Remarks |
|---|---|
| ResetImmediately | Reset of the associated physics bodies is done immediately, to whatever transforms are in the cache. |
| ResetDuringUpdateControls | Reset of the associated physics bodies will be done during the next Tick (or UpdateControls). |