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API > API/Plugins > API/Plugins/PerformanceCaptureWorkflow
| Name | FPerformanceCaptureStyle |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/PerformanceCaptureWorkflow/Source/PerformanceCaptureWorkflow/Public/PerformanceCaptureStyle.h |
| Include Path | #include "PerformanceCaptureStyle.h" |
Syntax
class FPerformanceCaptureStyle
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StyleInstance | TSharedPtr< class FSlateStyleSet > | PerformanceCaptureStyle.h | |
| TypeColor | FColor | PerformanceCaptureStyle.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TSharedRef< class FSlateStyleSet > Create() |
PerformanceCaptureStyle.h | ||
static const ISlateStyle & Get() |
PerformanceCaptureStyle.h | ||
static FName GetStyleSetName() |
PerformanceCaptureStyle.h | ||
static void Initialize() |
PerformanceCaptureStyle.h | ||
static void ReloadTextures() |
Reloads textures used by slate renderer | PerformanceCaptureStyle.h | |
static void Shutdown() |
PerformanceCaptureStyle.h |