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Unreal Engine C++ API Reference > Plugins > PatchCheck
Inheritance Hierarchy
- IModuleInterface
- IPatchCheckModule
- TPatchCheckModule
References
Module | PatchCheck |
Header | /Engine/Plugins/Online/OnlineFramework/Source/PatchCheck/Public/PatchCheckModule.h |
Include | #include "PatchCheckModule.h" |
Syntax
class IPatchCheckModule : public IModuleInterface
Variables
Type | Name | Description | |
---|---|---|---|
TUniquePtr< FPatchCheck > | PatchCheck |
Functions
Type | Name | Description | |
---|---|---|---|
FPatchCheck * | |||
FPatchCheck * |
Overridden from IModuleInterface
Type | Name | Description | |
---|---|---|---|
void | Called before the module has been unloaded | ||
void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |