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Unreal Engine C++ API Reference > Plugins > Party > User
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/User/ISocialUserList.h |
Include | #include "User/ISocialUserList.h" |
Syntax
class ISocialUserList
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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FString | GetListName () |
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const TArray< TWeakObjectPtr< USocialUser > > & | GetUsers () |
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ISocialUserList::FOnUpdateComplete TBaseMulticastDelegate_NoParams | ||
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ISocialUserList::FOnUserAdded TBaseMulticastDelegate_OneParam | OnUserAdded () |
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ISocialUserList::FOnUserRemoved TBaseMulticastDelegate_OneParam | ||
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void | SetAllowAutoUpdate
(
bool bIsEnabled |
Give external overwrite to disable list auto update for perf |
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void | SetAllowSortDuringUpdate
(
bool bIsEnabled |
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void | UpdateNow () |
Trigger an update of the list immediately, regardless of auto update period |
Classes
Type | Name | Description | |
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FOnUpdateComplete | Fires one time whenever an update results in some kind of change | |
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FOnUserAdded | ||
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FOnUserRemoved |