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API > API/Plugins > API/Plugins/Party > API/Plugins/Party/USocialUser
| Name | FDebugInitializer |
| Type | class |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/User/SocialUser.cpp |
| Include Path | #include "User/SocialUser.cpp" |
Syntax
class FDebugInitializer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDebugInitializer
(
USocialUser& InParent |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FDebugInitializer() |
Constants
| Name | Type | Remarks | Include Path | | --- | --- | --- | --- |Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers | | --- | --- | --- | --- | --- |Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void FinishInitialization() |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsEnabled() |
|||
static void OnPausedSocialUserIdsChanged
(
IConsoleVariable* CVar |