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Unreal Engine C++ API Reference > Plugins > Party > USocialToolkit
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h |
Include | #include "SocialToolkit.h" |
virtual void OnReadFriendsListComplete
&40;
int32 LocalUserNum,
bool bWasSuccessful,
const FString & ListName,
const FString & ErrorStr,
ESocialSubsystem SubsystemType
&41;