Navigation
Unreal Engine C++ API Reference > Plugins > Party > USocialManager
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialManager.h |
Include | #include "SocialManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialManager.cpp |
virtual ECrossplayPreference GetCrossplayPreference&40;&41; const
Remarks
Up to the game to decide whether it wants to allow crossplay (generally based on a user setting of some kind)