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API > API/Plugins > API/Plugins/Party > API/Plugins/Party/UPartyMember
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
USocialUser & GetSocialUser () |
Get the default social user. | Party/PartyMember.h | |
USocialUser * GetSocialUser
(
const FUniqueNetIdRepl& InLocalUserId |
Get the social user for a local player | Party/PartyMember.h |
GetSocialUser()
Description
Get the default social user. NOTE: This method will be deprecated in the future. Prefer GetSocialUser(InLocalUserId).
| Name | GetSocialUser |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h |
| Include Path | #include "Party/PartyMember.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp |
USocialUser & GetSocialUser() const
GetSocialUser(const FUniqueNetIdRepl &)
Description
Get the social user for a local player
| Name | GetSocialUser |
| Type | function |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h |
| Include Path | #include "Party/PartyMember.h" |
| Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/Party/PartyMember.cpp |
USocialUser * GetSocialUser
(
const FUniqueNetIdRepl & InLocalUserId
) const
the social user registered for this party member and local user. May be null if InLocalUserId does not map to a social toolkit, otherwise expected to be non-null.
Parameters
| Name | Remarks |
|---|---|
| InLocalUserId | the primary user id of the local user to get the social user for. |