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Platform data fields for party replication
| Name | FPartyMemberPlatformData |
| Type | struct |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h |
| Include Path | #include "Party/PartyMember.h" |
Syntax
USTRUCT ()
struct FPartyMemberPlatformData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Platform | FUserPlatform | Native platform on which this party member is playing. | Party/PartyMember.h | |
| SessionId | FString | The platform session this member is in. | Party/PartyMember.h | |
| UniqueId | FUniqueNetIdRepl | Net ID for this party member on their native platform. | Party/PartyMember.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPartyMemberPlatformData& Other |
Party/PartyMember.h | ||
bool operator==
(
const FPartyMemberPlatformData& Other |
Party/PartyMember.h |