Navigation
API > API/Plugins > API/Plugins/Party
Join in progress request. Represents a request from a local party member to a remote party member to acquire a reservation for the session the remote party member is in.
| Name | FPartyMemberJoinInProgressRequest |
| Type | struct |
| Header File | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/Party/PartyMember.h |
| Include Path | #include "Party/PartyMember.h" |
Syntax
USTRUCT ()
struct FPartyMemberJoinInProgressRequest
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Target | FUniqueNetIdRepl | Remote member we want to join. | Party/PartyMember.h | |
| Time | int64 | Time the request was made. | Party/PartyMember.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPartyMemberJoinInProgressRequest& Other |
Party/PartyMember.h | ||
bool operator==
(
const FPartyMemberJoinInProgressRequest& Other |
Party/PartyMember.h |