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API > API/Plugins > API/Plugins/Paper2D > API/Plugins/Paper2D/PAPER2UPaperTileMapComponent
References
| Module | Paper2D |
| Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMapComponent.h |
| Include | #include "PaperTileMapComponent.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Sprite"&41;
void SetDefaultCollisionThickness
&40;
float Thickness,
bool bRebuildCollision
&41;
Remarks
Sets the default thickness for any layers that don't override the collision thickness Note: This will only work on components that own their own tile map (OwnsTileMap returns true), you cannot modify standalone tile map assets