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API > API/Plugins > API/Plugins/Paper2D > API/Plugins/Paper2D/PAPER2UPaperTileMap
References
| Module | Paper2D |
| Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperTileMap.h |
| Include | #include "PaperTileMap.h" |
void InitializeNewEmptyTileMap
&40;
UPaperTileSet &42; DefaultTileSetAsset
&41;
Remarks
Called when a fresh tile map has been created (by factory or otherwise) Adds a default layer and pulls the PixelsPerUnrealUnit from the project settings