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API > API/Plugins > API/Plugins/Paper2D > API/Plugins/Paper2D/PAPER2UPaperGroupedSpriteCompone-
- UActorComponent::ShouldCreatePhysicsState()
- UPrimitiveComponent::ShouldCreatePhysicsState()
- PAPER2UPaperGroupedSpriteComponent::ShouldCreatePhysicsState()
References
| Module | Paper2D |
| Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperGroupedSpriteComponent.h |
| Include | #include "PaperGroupedSpriteComponent.h" |
virtual bool ShouldCreatePhysicsState&40;&41; const
Remarks
Return true if CreatePhysicsState() should be called. Ideally CreatePhysicsState() should always succeed if this returns true, but this isn't currently the case