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API > API/Plugins > API/Plugins/Paper2D
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- PAPER2APaperSpriteActor
References
| Module | Paper2D |
| Header | /Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSpriteActor.h |
| Include | #include "PaperSpriteActor.h" |
Syntax
UCLASS&40;ComponentWrapperClass, Meta&61;&40;ChildCanTick&41;&41;
class PAPER2APaperSpriteActor : public AActor
Remarks
An instance of a UPaperSprite in a level.
This actor is created when you drag a sprite asset from the content browser into the level, and it is just a thin wrapper around a UPaperSpriteComponent that actually references the asset.
Constructors
| Type | Name | Description | |
|---|---|---|---|
PAPER2APaperSpriteActor
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UPaperSpriteComponent * | Returns RenderComponent subobject |
Overridden from AActor
| Type | Name | Description | |
|---|---|---|---|
| bool | GetReferencedContentObjects
(
TArray< UObject* >& Objects |
Used by the "Sync to Content Browser" right-click menu option in the editor. |