Navigation
API > API/Plugins > API/Plugins/PanoramicCapture
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- APawn
- ADefaultPawn
- AStereoCapturePawn
References
| Module | PanoramicCapture |
| Header | /Engine/Plugins/Experimental/PanoramicCapture/Source/PanoramicCapture/Public/StereoCapturePawn.h |
| Include | #include "StereoCapturePawn.h" |
Syntax
UCLASS&40;Config&61;Game, Blueprintable, BlueprintType&41;
class AStereoCapturePawn : public ADefaultPawn
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UTexture2D > | LeftEyeAtlas | ||
| TObjectPtr< UTexture2D > | RightEyeAtlas | ||
| FStereoCaptureDoneAction * | StereoCaptureDoneAction |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CopyAtlasDataToTextures
(
const TArray< FLinearColor >& LeftEyeAtlasData, |
||
| void | UpdateStereoAtlas
(
UObject* WorldContextObject, |