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API > API/Plugins > API/Plugins/PSDImporter
| Name | FPSDFileLayerId |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/PSDImporter/Source/PSDImporter/Public/PSDFile.h |
| Include Path | #include "PSDFile.h" |
Syntax
USTRUCT (BlueprintType )
struct FPSDFileLayerId
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PSDFile.h | |||
FPSDFileLayerId
(
int32 InIndex, |
PSDFile.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | Maps to the layer index in the PSD file. | PSDFile.h |
|
| Name | FString | PSDFile.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPSDFileLayerId& InOther |
PSDFile.h | ||
bool operator==
(
const FPSDFileLayerId& InOther |
PSDFile.h |