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API > API/Plugins > API/Plugins/PFMExporter
| Name | IPFMExporter |
| Type | class |
| Header File | /Engine/Plugins/Runtime/WarpUtils/Source/PFMExporter/Public/IPFMExporter.h |
| Include Path | #include "IPFMExporter.h" |
Syntax
class IPFMExporter : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModuleName | auto | IPFMExporter.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ExportPFM
(
const FStaticMeshLODResources* SrcMeshResource, |
Generate PFM file from static mesh. | IPFMExporter.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IPFMExporter & Get () |
Singleton-like access to this module's interface. | IPFMExporter.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IPFMExporter.h |