Navigation
API > API/Plugins > API/Plugins/PCGGeometryScriptInterop > API/Plugins/PCGGeometryScriptInterop/Data > API/Plugins/PCGGeometryScriptInterop/Data/UPCGDynamicMeshData
References
| Module | PCGGeometryScriptInterop |
| Header | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Public/Data/PCGDynamicMeshData.h |
| Include | #include "Data/PCGDynamicMeshData.h" |
| Source | /Engine/Plugins/PCGInterops/PCGGeometryScriptInterop/Source/PCGGeometryScriptInterop/Private/Data/PCGDynamicMeshData.cpp |
const UE::Geometry::FDynamicMeshOctree3 & GetDynamicMeshOctree() const
Remarks
TODO needs an implementation to support projection virtual bool ProjectPoint(const FTransform& InTransform, const FBox& InBounds, const FPCGProjectionParams& InParams, FPCGPoint& OutPoint, UPCGMetadata* OutMetadata) const;