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API > API/Plugins > API/Plugins/PCGEditor > API/Plugins/PCGEditor/UPCGLevelToAsset
References
| Module | PCGEditor |
| Header | /Engine/Plugins/PCG/Source/PCGEditor/Public/PCGLevelToAsset.h |
| Include | #include "PCGLevelToAsset.h" |
| Source | /Engine/Plugins/PCG/Source/PCGEditor/Private/PCGLevelToAsset.cpp |
static void CreateOrUpdatePCGAssets
(
const TArray < FAssetData > & WorldAssets,
const FPCGAssetExporterParameters & Parameters,
TSubclassOf < UPCGLevelToAsset > Subclass
)
Remarks
Creates/updates a PCG Asset per given world. Allows exporter subclassing by passing in a Subclass.