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API > API/Plugins > API/Plugins/PCGEditor > API/Plugins/PCGEditor/FPCGEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BringFocusToPanel
(
EPCGEditorPanel Panel |
Focuses the user on a specific panel and flashes the tab. | PCGEditor.h | |
void BringFocusToPanel
(
const FName PanelID |
Focuses the user on a specific panel and flashes the tab. | PCGEditor.h |
BringFocusToPanel(EPCGEditorPanel)
Description
Focuses the user on a specific panel and flashes the tab.
| Name | BringFocusToPanel |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCGEditor/Public/PCGEditor.h |
| Include Path | #include "PCGEditor.h" |
void BringFocusToPanel
(
EPCGEditorPanel Panel
) const
BringFocusToPanel(const FName)
Description
Focuses the user on a specific panel and flashes the tab.
| Name | BringFocusToPanel |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCGEditor/Public/PCGEditor.h |
| Include Path | #include "PCGEditor.h" |
| Source | /Engine/Plugins/PCG/Source/PCGEditor/Private/PCGEditor.cpp |
void BringFocusToPanel
(
const FName PanelID
) const