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API > API/Plugins > API/Plugins/PCG
| Name | UPCGVirtualTextureData |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGVirtualTextureData.h |
| Include Path | #include "Data/PCGVirtualTextureData.h" |
Syntax
UCLASS ()
class UPCGVirtualTextureData : public UPCGSurfaceData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSpatialData → UPCGSpatialDataWithPointCache → UPCGSurfaceData → UPCGVirtualTextureData
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| TypeInfo | FPCGDataTypeInfoVirtualTexture | Data/PCGVirtualTextureData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectPtr< const URuntimeVirtualTexture > GetRuntimeVirtualTexture() |
Data/PCGVirtualTextureData.h | ||
void Initialize
(
const URuntimeVirtualTextureComponent* InVirtualTextureComponent |
Data/PCGVirtualTextureData.h |
Overridden from UPCGSpatialDataWithPointCache
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const UPCGPointArrayData * CreatePointArrayData
(
FPCGContext* Context, |
Data/PCGVirtualTextureData.h | ||
virtual const UPCGPointData * CreatePointData
(
FPCGContext* Context |
Data/PCGVirtualTextureData.h |
Overridden from UPCGSpatialData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBox GetBounds() |
Returns the full bounds (including density fall-off) of the data | Data/PCGVirtualTextureData.h | |
virtual bool SamplePoint
(
const FTransform& Transform, |
Sample rotation, scale and other attributes from this data at the query position. | Data/PCGVirtualTextureData.h |
Overridden from UPCGData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual PRAGMA_DISABLE_DEPRECATION_WARNINGSEPCGDataType GetDataType() |
@todo_pcg To be deprecated when we switch to the new type | Data/PCGVirtualTextureData.h | |
virtual const FPCGDataTypeBaseId & GetDataTypeId() |
Data/PCGVirtualTextureData.h |
Protected
Overridden from UPCGSpatialData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UPCGSpatialData * CopyInternal
(
FPCGContext* Context |
Data/PCGVirtualTextureData.h |