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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSubsystem
Description
Register a new PCG Component or update it, will be added to the octree if it doesn't exists yet. Returns true if it was added/updated. Thread safe
| Name | RegisterOrUpdatePCGComponent |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Subsystems/PCGSubsystem.h |
| Include Path | #include "Subsystems/PCGSubsystem.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Subsystems/PCGSubsystem.cpp |
bool RegisterOrUpdatePCGComponent
(
UPCGComponent * InComponent,
bool bDoActorMapping
)