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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
APCGPartitionActor * GetRegisteredPCGPartitionActor
(
const FPCGGridDescriptor& GridDescriptor, |
Retrieves a registered partition actor using grid size and grid coordinates, returns nullptr if no such partition actor is found. | Subsystems/PCGSubsystem.h | |
APCGPartitionActor * GetRegisteredPCGPartitionActor
(
uint32 GridSize, |
Subsystems/PCGSubsystem.h |
GetRegisteredPCGPartitionActor(const FPCGGridDescriptor &, const FIntVector &)
Description
Retrieves a registered partition actor using grid size and grid coordinates, returns nullptr if no such partition actor is found.
| Name | GetRegisteredPCGPartitionActor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Subsystems/PCGSubsystem.h |
| Include Path | #include "Subsystems/PCGSubsystem.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Subsystems/PCGSubsystem.cpp |
APCGPartitionActor * GetRegisteredPCGPartitionActor
(
const FPCGGridDescriptor & GridDescriptor,
const FIntVector & GridCoords
) const
GetRegisteredPCGPartitionActor(uint32, const FIntVector &, bool)
| Name | GetRegisteredPCGPartitionActor |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Subsystems/PCGSubsystem.h |
| Include Path | #include "Subsystems/PCGSubsystem.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Subsystems/PCGSubsystem.cpp |
APCGPartitionActor * GetRegisteredPCGPartitionActor
(
uint32 GridSize,
const FIntVector & GridCoords,
bool bRuntimeGenerated
) const