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The projection of a spline onto a surface.
| Name | UPCGSplineProjectionData |
| Type | class |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Data/PCGSplineData.h |
| Include Path | #include "Data/PCGSplineData.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType, ClassGroup=(Procedural))
class UPCGSplineProjectionData : public UPCGProjectionData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPCGData → UPCGSpatialData → UPCGSpatialDataWithPointCache → UPCGProjectionData → UPCGSplineProjectionData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ProjectedPosition | FInterpCurveVector2D | Data/PCGSplineData.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const UPCGSplineData * GetSpline() |
Data/PCGSplineData.h | ||
const UPCGSpatialData * GetSurface() |
Data/PCGSplineData.h | ||
void Initialize
(
const UPCGSplineData* InSourceSpline, |
Data/PCGSplineData.h |
Overridden from UPCGSpatialData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool SamplePoint
(
const FTransform& Transform, |
Sample rotation, scale and other attributes from this data at the query position. | Data/PCGSplineData.h |
Overridden from UPCGData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AddToCrc
(
FArchiveCrc32& Ar, |
Adds this data to Crc. | Data/PCGSplineData.h | |
virtual EPCGDataType GetDataType() |
Data/PCGSplineData.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector2D Project
(
const FVector& InVector |
Data/PCGSplineData.h |
Overridden from UPCGSpatialData
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UPCGSpatialData * CopyInternal
(
FPCGContext* Context |
Data/PCGSplineData.h |