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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings
- UPCGSettings::PostEditChangeProperty()
- UPCGAddComponentSettings::PostEditChangeProperty()
- UPCGBaseSubgraphSettings::PostEditChangeProperty()
- UPCGLoopSettings::PostEditChangeProperty()
- UPCGSpawnActorSettings::PostEditChangeProperty()
- UPCGSubgraphSettings::PostEditChangeProperty()
- UPCGLoopSettings::PostEditChangeProperty()
- UPCGBlueprintSettings::PostEditChangeProperty()
- UPCGCleanSplineSettings::PostEditChangeProperty()
- UPCGCreateTargetActor::PostEditChangeProperty()
- UPCGDataFromActorSettings::PostEditChangeProperty()
- UPCGGetActorPropertySettings::PostEditChangeProperty()
- UPCGGraphInputOutputSettings::PostEditChangeProperty()
- UPCGLoadDataAssetSettings::PostEditChangeProperty()
- UPCGLoopSettings::PostEditChangeProperty()
- UPCGMetadataSettingsBase::PostEditChangeProperty()
- UPCGMultiSelectSettings::PostEditChangeProperty()
- UPCGPointMatchAndSetSettings::PostEditChangeProperty()
- UPCGSpawnActorSettings::PostEditChangeProperty()
- UPCGStaticMeshSpawnerSettings::PostEditChangeProperty()
- UPCGSubgraphSettings::PostEditChangeProperty()
- UPCGLoopSettings::PostEditChangeProperty()
- UPCGSwitchSettings::PostEditChangeProperty()
- UPCGTextureSamplerSettings::PostEditChangeProperty()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include | #include "PCGSettings.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGSettings.cpp |
virtual void PostEditChangeProperty
(
FPropertyChangedEvent & PropertyChangedEvent
)