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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings
- UPCGSettings::IsKernelValid()
- UPCGStaticMeshSpawnerSettings::IsKernelValid()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include | #include "PCGSettings.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGSettings.cpp |
virtual bool IsKernelValid
(
FPCGContext * InContext,
bool bQuiet
) const
Remarks
[EXPERIMENTAL] Performs validation and returns true if this node is suitable for deployment to the GPU. Note: This API function is subject to change without deprecation.