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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings
- UPCGSettings::HasDynamicPins()
- UPCGAddAttributeSettings::HasDynamicPins()
- UPCGAddComponentSettings::HasDynamicPins()
- UPCGAddTagSettings::HasDynamicPins()
- UPCGApplyOnActorSettings::HasDynamicPins()
- UPCGAttributeCastSettings::HasDynamicPins()
- UPCGAttributeFilteringRangeSettings::HasDynamicPins()
- UPCGAttributeFilteringSettings::HasDynamicPins()
- UPCGAttributeNoiseSettings::HasDynamicPins()
- UPCGAttributeRemoveDuplicatesSettings::HasDynamicPins()
- UPCGBlueprintSettings::HasDynamicPins()
- UPCGBooleanSelectSettings::HasDynamicPins()
- UPCGBranchSettings::HasDynamicPins()
- UPCGCopyAttributesSettings::HasDynamicPins()
- UPCGDataFromActorSettings::HasDynamicPins()
- UPCGDeleteAttributesSettings::HasDynamicPins()
- UPCGDeleteTagsSettings::HasDynamicPins()
- UPCGFilterDataBaseSettings::HasDynamicPins()
- UPCGGatherSettings::HasDynamicPins()
- UPCGGetActorPropertySettings::HasDynamicPins()
- UPCGHiGenGridSizeSettings::HasDynamicPins()
- UPCGLoadDataAssetSettings::HasDynamicPins()
- UPCGLoadDataTableSettings::HasDynamicPins()
- UPCGMatchAndSetAttributesSettings::HasDynamicPins()
- UPCGMetadataPartitionSettings::HasDynamicPins()
- UPCGMetadataRenameSettings::HasDynamicPins()
- UPCGMetadataSettingsBase::HasDynamicPins()
- UPCGMultiSelectSettings::HasDynamicPins()
- UPCGOuterIntersectionSettings::HasDynamicPins()
- UPCGPrintElementSettings::HasDynamicPins()
- UPCGProjectionSettings::HasDynamicPins()
- UPCGQualityBranchSettings::HasDynamicPins()
- UPCGQualitySelectSettings::HasDynamicPins()
- UPCGRandomChoiceSettings::HasDynamicPins()
- UPCGReplaceTagsSettings::HasDynamicPins()
- UPCGRerouteSettings::HasDynamicPins()
- UPCGSortAttributesSettings::HasDynamicPins()
- UPCGSortTagsSettings::HasDynamicPins()
- UPCGSwitchSettings::HasDynamicPins()
- UPCGWaitLandscapeReadySettings::HasDynamicPins()
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include | #include "PCGSettings.h" |
virtual bool HasDynamicPins() const
Remarks
If the node has any dynamic pins that can change based on input or settings