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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings
Description
Returns the current pin types, which can either be the static types from the pin properties, or a dynamic type based on connected edges. By default we set output pin types to the union of the default input pin incident edge types, if it is dynamic and the default input exists.
Derived Overrides
- UPCGAttributeFilteringRangeSettings::GetCurrentPinTypesID
- UPCGAttributeFilteringSettings::GetCurrentPinTypesID
- UPCGBlueprintSettings::GetCurrentPinTypesID
- UPCGBooleanSelectSettings::GetCurrentPinTypesID
- UPCGDataFromActorSettings::GetCurrentPinTypesID
- UPCGFilterByTypeSettings::GetCurrentPinTypesID
- UPCGGatherSettings::GetCurrentPinTypesID
- UPCGGetActorPropertySettings::GetCurrentPinTypesID
- UPCGHiGenGridSizeSettings::GetCurrentPinTypesID
- UPCGLoadDataAssetSettings::GetCurrentPinTypesID
- UPCGLoadDataTableSettings::GetCurrentPinTypesID
- UPCGMetadataSettingsBase::GetCurrentPinTypesID
- UPCGMultiSelectSettings::GetCurrentPinTypesID
- UPCGNamedRerouteUsageSettings::GetCurrentPinTypesID
- UPCGProjectionSettings::GetCurrentPinTypesID
- UPCGQualitySelectSettings::GetCurrentPinTypesID
- UPCGRerouteSettings::GetCurrentPinTypesID
| Name | GetCurrentPinTypesID |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include Path | #include "PCGSettings.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGSettings.cpp |
virtual FPCGDataTypeIdentifier GetCurrentPinTypesID
(
const UPCGPin * InPin
) const