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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGSettings > API/Plugins/PCG/UPCGSettings/CanEditChange
References
| Module | PCG |
| Header | /Engine/Plugins/PCG/Source/PCG/Public/PCGSettings.h |
| Include | #include "PCGSettings.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGSettings.cpp |
virtual bool CanEditChange
(
const FEditPropertyChain & InPropertyChain
) const
Remarks
We need the more complex function (with PropertyChain) to detect child properties in structs, if they are overridable.