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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGMetadata
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetupDomainsFromPCGDataType () |
If we have floating metadata , setup it to match a given data type. | Metadata/PCGMetadata.h | |
void SetupDomainsFromPCGDataType
(
const TSubclassOf< UPCGData >& PCGDataType |
Metadata/PCGMetadata.h |
SetupDomainsFromPCGDataType()
Description
If we have floating metadata , setup it to match a given data type.
| Name | SetupDomainsFromPCGDataType |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
template<typename DataType, std::enable_if_t< std::is_base_of_v< UPCGData , DataType >, int >>
void SetupDomainsFromPCGDataType()
SetupDomainsFromPCGDataType(const TSubclassOf< UPCGData > &)
| Name | SetupDomainsFromPCGDataType |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Metadata/PCGMetadata.h |
| Include Path | #include "Metadata/PCGMetadata.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Metadata/PCGMetadata.cpp |
void SetupDomainsFromPCGDataType
(
const TSubclassOf < UPCGData > & PCGDataType
)