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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGDebugDrawComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddDebugString
(
const FDebugRenderSceneProxy::FText3d& TextIn3D |
PCGDebugDrawComponent.h | ||
void AddDebugString
(
const FString& InString, |
PCGDebugDrawComponent.h |
AddDebugString(const FDebugRenderSceneProxy::FText3d &)
| Name | AddDebugString |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGDebugDrawComponent.h |
| Include Path | #include "PCGDebugDrawComponent.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGDebugDrawComponent.cpp |
void AddDebugString
(
const FDebugRenderSceneProxy::FText3d & TextIn3D
)
AddDebugString(const FString &, const FVector &, const FLinearColor &)
| Name | AddDebugString |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/PCGDebugDrawComponent.h |
| Include Path | #include "PCGDebugDrawComponent.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/PCGDebugDrawComponent.cpp |
void AddDebugString
(
const FString & InString,
const FVector & InLocation,
const FLinearColor & InColor
)