Navigation
API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGDataBinding
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ReceiveDataFromGPU_GameThread
(
UPCGData* InData, |
Compute/PCGDataBinding.h | ||
void ReceiveDataFromGPU_GameThread
(
UPCGData* InData, |
Compute/PCGDataBinding.h |
ReceiveDataFromGPU_GameThread(UPCGData , const UPCGSettings , EPCGExportMode, FName, FName)
| Name | ReceiveDataFromGPU_GameThread |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGDataBinding.h |
| Include Path | #include "Compute/PCGDataBinding.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Compute/PCGDataBinding.cpp |
void ReceiveDataFromGPU_GameThread
(
UPCGData * InData,
const UPCGSettings * InProducerSettings,
EPCGExportMode InExportMode,
FName InPinLabel,
FName InPinLabelAlias
)
ReceiveDataFromGPU_GameThread(UPCGData , const UPCGSettings , EPCGExportMode, FName, FName, const TSet< FString > &)
| Name | ReceiveDataFromGPU_GameThread |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Compute/PCGDataBinding.h |
| Include Path | #include "Compute/PCGDataBinding.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Compute/PCGDataBinding.cpp |
void ReceiveDataFromGPU_GameThread
(
UPCGData * InData,
const UPCGSettings * InProducerSettings,
EPCGExportMode InExportMode,
FName InPinLabel,
FName InPinLabelAlias,
const TSet< FString > & AdditionalTags
)