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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGComponent
- UActorComponent::OnRegister()
- UPCGComponent::OnRegister()
References
| Module | PCG |
| Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGComponent.h |
| Include | #include "PCGComponent.h" |
| Source | /Engine/Plugins/Experimental/PCG/Source/PCG/Private/PCGComponent.cpp |
virtual void OnRegister&40;&41;
Remarks
Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.