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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGComponent
- UActorComponent::GetComponentInstanceData()
- UPCGComponent::GetComponentInstanceData()
References
Module | PCG |
Header | /Engine/Plugins/Experimental/PCG/Source/PCG/Public/PCGComponent.h |
Include | #include "PCGComponent.h" |
Source | /Engine/Plugins/Experimental/PCG/Source/PCG/Private/PCGComponent.cpp |
virtual TStructOnScope< FActorComponentInstanceData > GetComponentInstanceData&40;&41; const
Remarks
Called before we throw away components during RerunConstructionScripts, to cache any data we wish to persist across that operation