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API > API/Plugins > API/Plugins/PCG > API/Plugins/PCG/UPCGBlueprintSettings
Description
Override this class to provide an UObject to jump to in case of double click on node ie. returning a blueprint instance will open the given blueprint in its editor. By default, it will return the underlying class, to try to jump to its header in code
Virtual Inheritance
- UPCGSettings::GetJumpTargetForDoubleClick → UPCGBlueprintSettings::GetJumpTargetForDoubleClick
| Name | GetJumpTargetForDoubleClick |
| Type | function |
| Header File | /Engine/Plugins/PCG/Source/PCG/Public/Elements/PCGExecuteBlueprint.h |
| Include Path | #include "Elements/PCGExecuteBlueprint.h" |
| Source | /Engine/Plugins/PCG/Source/PCG/Private/Elements/PCGExecuteBlueprint.cpp |
virtual UObject * GetJumpTargetForDoubleClick() const